(This is a video game sub, for crying out loud.) Examples of content not allowed include but are not limited to: insults, hrassment, name calling, or trolling abuse of the report button because you do not like a post, a rule, an OP, or a mod 'Baiting' other users in to insults via trolling Being overly negative, condescending, argumentative, or mocking Slurs or insults of any kind Politics. Every example listed in this rule is an immediately bannable offense without warning, but this is not an exhaustive list. Don't be overly hostile or rude to other users. Keep the discussion civil and light, or your submission/comment will be removed. Official Website Frequently Asked Questions Steam Deck Discord Steam Deck Forum ProtonDB Rules:īe kind or Get Yeeted. Still, it’s worth every penny.Welcome to r/SteamDeck, the subreddit for Valve's handheld computer. Of course, like any other sim, it has its challenges and learning curves. Its selection of buildings makes for a wide range of city-building ideas. It might not be as detailed as the Cities games, but it works well combined with its gameplay concept and range of content. Overall, Atmocity takes a good swing at the flying cities concept. A fun city-building with its own challenges Another choking point in the game is its unusual camera controls, which allow for more angles but require a bit more time to understand. The graphics are more on the minimal side, which adds optimization and works from an aesthetic perspective. If you find the sky city difficult, the game has a retro mode where you build on the ground like a good old city building. The idea of keeping your city afloat is also an interesting concept to explore. Of course, to ensure its survival, you’ll also need to consider strategic trade agreements and cultural developments. It’s up to the player, from residences to universities to commercial establishments. It has a good selection of structures and technologies to unlock, allowing players to experiment with various setups for their city. Still, it doesn’t fully cover everything you need to know, leaving a knowledge gap that adds to the initial challenge. Its main feature is a campaign mode with 15 levels, designed to gradually introduce the player to game mechanics and strategies, doubling as its tutorial mode. The premise for Atmocity is simple: build your city in the sky.
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